Saturday, 7 January 2012
The Adventures Of Tintin Review
So I saw Steven Spielberg's "The Adventures Of Tintin" the other day, which is a movie based on Hergé's series of comic books, The Adventures Of Tintin.
This movie isn't the first adaptation, in the 1960s there was a TV which looked like it wasn't that good, and then in the '90s there was another TV show, which was pretty good.
Anyway. The movie is sort of two stories woven together, The Secret Of The Unicorn, and The Crab With The Golden Claws. One would expect that pulling two stories together like this would result in a sort of messy patchwork of ideas. It ended up being a very good story, which both captures the spirit of the original comics (in fact, in the first part, a cartoonist is seen doing hergé-style portraits of people) and being a new and exciting story, taking elements from various different places. I can justify this by saying that it's kind of hard to summarize 20+ long comic books in one movie (if you've ever read them, you'll know what I mean. if you haven't, do so now). Now, on to graphics.
The movie uses motion-capture technology, which basically means they put dots on your skin and it turns you into a 3d model. You might be familiar with it; I think The Polar Express used it. I didn't really like the polar express. The 3d models weren't that good, there was too much singing, and the only good thing is that is has trains in it. I like trains. Anyway. The good thing about motion capture is that you can capture really in-depth facial details and expressions and stuff. It also lets you do stuff in many takes and it has the impression of one continuous take. So in this movie, it worked really well, because the people looked really realistic and fluid, but they still looked like the original cartoony Hergé characters.
Which brings me to my next point.
As you can see in the two pictures, the captain doesn't really look like his cartoonish self. And that's all I have to say about that.